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The Common Man's NToV Raid Rules Thread
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10-21-2015, 04:27 PM
JboxCSU
Kobold
Join Date: Aug 2015
Posts: 112
There is no good solution.
Best one I can dream up is limit 3 or so guilds a spawn cycle to race to mobs, on rotation.
Still has some of the same issues, but it's less of a clusterfuck than now.
JboxCSU
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