I agree with the note about evil characters. They shouldn't have to put up with the KOS mobs at the port location when there was no such concern in classic.
I also consider leaving the OOT (and by extention, Eruds crossing) porters up much more frequently a great suggestion; if not 100%, then perhaps leave them on a 2-3 min timer to simulate the ship's stop at the isle.
Danth
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