Quote:
Originally Posted by TheBiznessTZ
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I think one of the great things that made EQ 1 so great back on live was there was tons of things you didn't know or understand. And discovering and completing these quests was fun. But we been ruined by games now a day. I pretty sure if a new game came out like this i prob wouldn't enjoy it just cause my time constraint is bad and im a super casual scrub atm. Wish i had 12 hours a day to play anymore [You must be logged in to view images. Log in or Register.]
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Yeah, but even back in the day most players weren't solving quests. There was a VERY elite group of gamers who paved the way through these muddled quests (most of them are just super ambiguous, not extraordinarily difficult). Most of us however, myself included, were just using walkthroughs (allakhazam) and forum posts, albeit they were far less user friendly and accessible back in the day.
One of the great feelings on live was the possibility of discovering something first. Sometimes in the first few days/weeks of an expansion or finding some obscure quest clue. Even if you never actually did those things, you at least felt like you COULD stumble on something new even in very old places.
P99, on the other hand, is built exclusively on the data that
was actually discovered and documented. There will be no old unsolved quests finished here. Like I said, for 99.99% of us that doesn't actually change how we play...but it does change the nature of the world and the immersion for 100% of us. EQ had a knack for that sort of thing.