Quote:
Originally Posted by gobbosnobbo
[You must be logged in to view images. Log in or Register.]
Please elaborate
|
Quote:
Originally Posted by gobbosnobbo
[You must be logged in to view images. Log in or Register.]
1) During leveling you can't be stunned while tanking mobs
|
It does not do this. It only specifically works on mobs from the frontal cone. You can still be stunned by bashes from the side or behind.
Quote:
Originally Posted by gobbosnobbo
[You must be logged in to view images. Log in or Register.]
2) Great for sitting in a corner and avoiding being interrupted by push mechanics
|
Also not a perk of FSI. Anybody can stand in the corner to avoid push.
Quote:
Originally Posted by gobbosnobbo
[You must be logged in to view images. Log in or Register.]
3) However, even if you are stopped from casting a spell from a bash interrupt (not the stun, the interrupt aspect), you can instantly recast without having to wait.
|
Wut?
Quote:
Originally Posted by gobbosnobbo
[You must be logged in to view images. Log in or Register.]
4) Can move no matter what when facing a mob.
|
Dublewut? Not if rooted or trying to move backwards while snared.
Quote:
Originally Posted by gobbosnobbo
[You must be logged in to view images. Log in or Register.]
5) Argued that when drawing raid boss agro from a slow, the stun resist can let you get a single heal off, possibly saving your life. However, if you get focused by a boss, you're usually dead anyway.
|
This assumes that A) the boss has bash up and didn't use it on the tank/puller or doesn't flurry and B) you didn't die during the four other attacks that round. That said, if a shaman with FSI was able to survive the round, I'd assume that a shaman without FSI would also be able to survive that and have just as much chance to get a heal off or be healed by another raid member as one with FSI.
Quote:
Originally Posted by gobbosnobbo
[You must be logged in to view images. Log in or Register.]
6) Stun resist is naturally diminished by your slow spell, as the mob doesnt bash as fast when slowed.
|
Bash time should be independent of attack speed (unless flurries), but if it works the way you state, this is a perk against FSI because it would be less useful while the mob is slowed.