Thread: Phinny
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Old 10-09-2015, 10:36 AM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Quote:
Originally Posted by dafier [You must be logged in to view images. Log in or Register.]
WOW! I did not know that binding in P99 was different than Classic live. Must be a reason they did this.

As for exploit, I disagree. Exploit is taking advantage of a known bug. Binding is not a bug, nor is it a bug when Devs/Staff allows it.

However, I understand what you mean, I just wanted to point that out. Also, I've said this is a few other threads; P99 is not classic and never will be. Close to classic, yes, but exactly like, no.
Binding Guide 2001

Quote:
Exactly where a caster can bind themselves depends on what area of the game we're talking about. In the area of the original game (i.e. Antonica, Faydwer, and Odus) a caster can bind themself anywhere, inside or out. In Kunark and Velious, however, they are only able to bind themselves in outdoor areas, and can not bind themselves in dungeons.
Every indoor dungeon should not allow ANYONE to bind in it from Kunark or Velious.

Kunark what we have this classic. No one can bind in HS or Sebilis. Imagine being able to gate a 60 shaman to crypt whenever you want. Or into the back of HS south.

Velious what we have is NOT classic. Players are binding mages behind Velketor's room in safe tunnel, mages in Zlandicar or Vilefangs rooms to set up CotH chains. Monks and SKs and Necros are Locketing in Temple Veeshan training around the zone with aggro and then eating TL boxes or instant gate pots to create trains they can pick named out of easily. Etc. etc.

It's wrong and needs to be fixed.

It's a bug and if you didn't know before, now you do. Players who continue to utilize these bind points to do these things are exploiting a broken mechanic that was never classic.