Quote:
Originally Posted by bktroost
[You must be logged in to view images. Log in or Register.]
For example, I was on a necro at the front of the charge, leading my people into position to pull giants and was killed by an opposing guild pulling giants behind us..
|
That's a good thing to bring up because it needs to be addressed. There is really not a lot of places to go in there while clearing giants, it's basically a small channel to /split/clear giants. If a guild is standing right on the path then they are basically cockblocking the other guilds which will be the case the majority of the time. Someone could be sitting and the pulled giant would most likely snack on a guild that's on the path. Why not make sure you have agro before pulling through another camp you say? Well a pulling monk can only last for so long with 4 giants beating on them to ensure that they will stick on the puller.
It's challenging to wait for the guild in front to kill a giant every 25 minutes because they could only field 2 lvl 60s to clear them. I know I'm talking extremes here but you get the point.
Thoughts?