Quote:
Originally Posted by Aadill
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Accuracy on live indicates approximately 60-70% without +accuracy item increase.
Furthermore, the original description of the thunderkick discipline went something like this:
http://www.eqvintage.com/links/melee-disciplines-2/
This indicates that the next time a flying kick connects, it would increase the damage of the kick. If the kick doesn't connect, it wouldn't (or it would use the disc and you wouldn't get the damage bonus till the next reuse timer). This implies accuracy is not supposed to be 100%. Again, considering Verant's original mantra of "nothing is certain," why would they leave a disc up to uncertainty if the melee attack used was certain?
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The way SOE implemented AAs was to sometimes nerf existing skills and then make you buy back their previous power by spending AA points. Could be a case of nerfing accuracy and then selling increased damage and other AAs to let the poor monk buy back his mojo.