Thread: Innothule Swamp
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  #16  
Old 09-24-2015, 01:02 PM
wole9 wole9 is offline
Large Rat


Join Date: Apr 2013
Posts: 8
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Quote:
Originally Posted by Jaxon [You must be logged in to view images. Log in or Register.]
If you can, post logs of your encounter. It will give everyone a better idea of what's going on and allow us to rule out some possible causes.

To turn on logging, type /log on in game. All the text that appears in your chat window will be saved to /logs in your Everquest directory from that that time until you log off. To enable logging 100% of the time, edit your eqclient.ini file and add the line Log=TRUE.

If you really want logs I can post them later. I can tell you nothing wrong is happening other than the mobs have double the health pool of every other newbie yard+ content in the game.

Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
Fight different mobs. Never try and kill and even con mobs until you're much better geared or in a decent group. Focus on blue cons. I would suggest the entrance to upper guk, it's doable at your level and pretty good with a group. If guk is too hard still look around Innothule for some blue cons that aren't fungus men. I remember them being a pain back in the day. Maybe try kobolds and frogloks?


There actually isn't any other mob to fight past a certain point. This isn't exclusive to fungus men, it applies to froglok fishermen and all the other level 5 mobs in the zone. The kobold hunters and such past this level range (7-8) are also astronomically higher health than anything else in the game at a comparative level range.


Yes I realize I can leave the zone. I know thats undoubtedly the optimal decision to be made here, that however isn't why I made the thread. I legitimately believe or suspect the values for mobs in this zone have been fudged for a long time according to the wiki.

http://wiki.project1999.com/A_fungus_man_tracker
http://wiki.project1999.com/A_froglok_fisherman

Etc. No other zone has such a ridiculous scaling of health that I've seen. I'm not looking for a solution to my personal problems(as we've all seen you can just waddle to ec), I'm looking to make the swamp great again or have a dev come in here and tell me this is how it was in classic despite everything seeming to be to the contrary. Maybe verant really hated trolls.


Edit: apparently the 3 fisherman I've killed today clocked in at 120 health~ This is a mystery.
Last edited by wole9; 09-24-2015 at 01:19 PM..