Quote:
Originally Posted by Yukkers
[You must be logged in to view images. Log in or Register.]
Is this new? I know he skips but from my logs there was +/- 1 hour.
|
I see. I responded before checking (oops), because Stormfeather doesn't behave the same as database spawned npcs (where variance is handled). It
does actually have a variance on respawn handled in a script.
That being said, the comments on allakhazam include several discussions about variance:
Quote:
|
Ok. Just did stormfeather 7 times. 6 Were in a row . 33 +/- 3 hours.
|
Quote:
|
Killed Stormy many times over a 2 week span (getting eyepatch for alts and guildies) his spawn times is roughly 28 hours, +/- 3 hrs he always took at least 26 hours to spawn and as late as 31.
|
Quote:
|
Just killed Stormfeather 2 spawns in a row. Kills were 35 hours, 48 minutes apart. this seems to match the idea of 32hrs +/- 2 hours or so.
|
Quote:
|
his spawn does seem to be around 29-31 hours
|
Quote:
|
Using the 31+/- hours theory, I'm sitting there right on top of SF spawn point. He spawns a full 2 hours ahead of schedule, I Harm Touched him, dead. He spawned 26-28 hours after his previous death.
|
Those were some comments I found on the first 2 pages for Stormfeather. Perhaps people can research further, and if evidence is found, I can edit the script. If there should be a variance, what we have right now is too short.