View Single Post
  #56  
Old 09-11-2015, 09:29 PM
Evia Evia is offline
Planar Protector

Evia's Avatar

Join Date: Jun 2014
Location: USA
Posts: 2,193
Default

Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
The best thing about the game ending in Velious IMO, is that there is a certain feel to the game that ended in Luclin:

1) Traveling was still pretty hard at early levels (it isn't that hard when you're higher). I don't think porting is all that important for community...business interactions aren't the key to build communities IMO. But it does make the world feel a bit more real and midevil.

2) Smaller gap between end game characters and newer characters. With AA's and Luclin loot, more established players were MUCH more powerful than anyone relatively new to the game. This is when it started to get hard to begin from scratch. By PoP, it was damn near impossible to start a warrior from scratch for example.

3) The "Cats on the moon" complaint is based in the fact that the traditional dungeons and dragons style high fantasy motif started to be eroded. Things were more "game like" as far as style goes starting in Luclin.

Besides the "feel of the game" however, the game play was simply more balanced and superrior in Luclin/PoP IMO. It is great to have the opportunity to level in Original/Kunark/Velious and slowly get some classic raid gear. But after you do this....I think it is normal to want a little more to do on your main character. This isn't a hardcore minority on this server, a lot of people are in this position.
Seriously couldn't be said any better.

I think the 'magic' so to speak of EQ was found in the classic through velious expansions. Once luclin hit it started to change with the bazaar and cats on the moon and how it felt "distant" from the previous expansions. POP carried this feeling with the port books making all those on foot adventures I'd have in between slaying monsters completely disappear. Luclin/PoP killed EQ for me as a whole but I have to agree that it was when the game play itself became refined and all classes felt useful to some extent. Even rangers! (AM3/EQ aa's ftw)

but to answer the actual question....I think p99 should end at velious but perhaps with some custom content created in the spirit of the original game +2expansions possibly utilizing zones from future expansions.
__________________

Kellian Cove (60 Wood Elf Rogue)
Parra Doxx (55 Barbarian Shaman)

Kellian Blindwell (25 Human Paladin)
Marvin Miyagi (24 Gnome Necromancer)
Evia (12 High Elf Wizard)