Quote:
Originally Posted by Daldaen
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I haven't noticed an exceptional amount of FD fails on my Necro creeping through random places. I tend to just get pissed off when double fails happen because that almost certainly is a death. I have noticed a few issues though with FD aggros:
- Standing when Sneak or Invis allows a 100% mem blur on mobs pathing back. That shouldn't be the case and trivializes pulling a huge amount.
- Memblur chance doesn't seem to increase on successive FDs. The way it was coded during classic - I believe there's a quote in bug forums from classic EQ devs explaining some FD changes - was each successive FD would increase chance to blur. I've stood up and re-FDed upwards of 10 times with no memblur on a mob quite a few times. At this point I think the only way you can get a mob to memblur on P99 is to let it reset entirely or stand with sneak/Invis on. Which should not be the case.
Really need both of those resolve concurrently to allow for classic pulling.
This post is what I was talking about : http://www.project1999.com/forums/sh...43&postcount=3
I don't believe this successive memblur chance is functional at all. It should be easy to observe by aggroing a single mob and FDing over and over and standing. You can do that 20 times on this server and it will continue to reaggro you each time.
I could check logs for fail rates on my Necro FDs but I'm guessing they're a different calculation than monks are. It's tough to track Monk FD fails unless you have some phrase you say in an FD Macro that you could log search for. Raev did it in that same thread a year ago and was finding 7-8% fail rate over 1600 FDs or so. Against what a 2011 patch note suggests should be a 5% fail rate:
http://www.project1999.com/forums/sh...t=Feign+Forget
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I raided end game as a monk on live (Bertoxxulous - hi2u hoku), our monks always took this to mean:
Stay flopped, and FD multiple times while remaining flopped = more chance for mobs to be blurred. No idea if this actually worked, but it seemed to in practice. If it didn't, we would /q if necessary to protect the raid. If its multiple mobs though, and even 1 remembers you - you're screwed regardless if you blurred the others (obviously).
Cant really comment on if this works like this on P99 - I've played a monk a bit but not nearly enough to need to worry about it. I can say sneak here is completely broken though, it didnt work like this on live at all. It trivializes being a monk, there is no longer skill in FD pulling here, sneak eliminates the need for any skill.