Thread: Miscellaneous: Number of Drops on Raid Mobs
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Old 09-08-2015, 05:35 PM
diamondfist diamondfist is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
Ele, you are confirming what is already in place and has been since the launch. Every single loot scenario linked above can happen on p99. It also shows the loot for 2 named flurry drakes.
Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I don't believe Ele is disagreeing that the bosses CAN drop up to 4 items or 3 items.

I think he is suggesting that the current minimum on some mobs is incorrect.

Like Triplets being a minimum of 2 items, KT/Statue/Dain/Yelinak being a minimum of 3+Head, Vulak being 3, etc.

Lord Bob can drop 0 items right now for example. That's wrong.
Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
If you look above you will also see single drop triplet kills. They dropped 1-2 items, not 2 minimum.

<Rampage> hasn't seen more then a single item per kill on triplets. that suggests they are set to only drop 1, or chance to drop more then 1 is super low, or RNG is not in our favor.

Vulak has dropped 2 items each time he has been killed.

I don't think its possible for *Classic* drop rates to be triggered currently as it just hasnt happened at all.

Yelinak has dropped Tali+head+ 1 item EVERYTIME.



Back onto vulak He has the largest loot table out of any raid mob in the game. 24 loots, restricting him to drop 2 at a time exponentially increases the chances of RNG to make some items near non existent since he is a weekly spawn.
loot saturation with him isnt easy to do since he has such a large pool of items.

With him dropping at least 3 and sometimes 4 on live when he was a 3day. I shit you not I camped him 36 consecutive times to get the drop i was looking for. Some other items i never even saw. Thats 36 weeks if it was a weekly spawn with almost twice the chances of the item dropping.

Lets also consider the turnover rate of players quieting just from normal burnout, gear is given out that disappears due to that.

He was the loot pinata on live for all the hard work and time required to get to him / kill him.

If you dont want to give him a chance at 4, fine.

But please make him drop a minimum of 1 armor + 1 weapon + 1 random from the full list.

I know even with that theres a good chance that a year from now there will still be things that havent dropped yet due to the way RNG works.