I've been looking into why some are reporting 1190 and some 1200. Either Vyemm was changed at some point during Velious, or we are missing some factor such as warriors having an innate mitigation. The 5% innate mitigation that was patched into the game for warriors in December of 2003 would explain this if it was applied to the DB instead of the DI (200 * .95 = 190 + (50 * 20 = 1000) = 1190. It would also be explained if Warriors some how had a 1% innate mitigation to DI (50 + .99 = 49.5 * 20 = 990 + 200 = 1190).
For right now we will leave it at 1200, as that has more evidence supporting it with the other damage intervals we are seeing being divisible by 50.
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