In waves 1 and 2, I was able to land root a lot more than I was able to on wave 3. Even with Malo on wave 3 root would break almost instantly 5 times in a row. In waves 1 and 2, the only time mobs were engaged is when they were rooted. When root wore off, they could be seen to keep making their way towards Thurgadin. If a mob wasn't rooted - it didn't agro, period. (Giants).
Highsun would return giants to spawn point, but was also make them start running instead of just walking towards Thurgadin.
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