Thread: Game Mechanics: Bladestopper Using Reagents
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Old 08-31-2015, 02:55 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I don't think the spell file is so loaded it couldn't handle an additional 8 spells.
It's more a matter of principle. This obviously wasn't how it was done on live, or each of these would have duplicates in the spell data.


Fixed, pending update

Crypt Master's Conjuring Stone was not included -> http://everquest.allakhazam.com/db/i...04913268460797