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  #28  
Old 08-31-2015, 10:45 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Certain raiding is fun.

Herp-derp rolling over content can be fun for acquisition of pixels, but generally low number kills are more fun.

We killed Silverwing with like 21-22 people the other day, that was neat as we don't have too much experience in VP and I didn't know if we would have the push to interrupt the gates.

A lot of it though is the many different moving parts or cogs in the machine which must work together to down a mob that is the most fun when you see all those functioning.

CH chain following order and not being too fast or slow
Debuffers getting mobs slowed/crippled/stat/resist debuffs quickly so that clerics can relax and DPS can blow mobs up
Warriors cycling MT on defensive
Monks/SKs/Necros splitting out pulls
DPS doing their job and not pulling aggro and dying (herpderps dying to AEs you can line of sight are lame)
Spot healers keeping groups alive through AE

Unfortunately Velious was a horrible expansion for Enchanter/Bard mez CC. Luclin and PoP were far better and added Mez CC back in as an element of raiding that you had to get right.

Pulling is probably the thing I enjoy most on raids. I loved it during PoP as a bard with Fading Memories + all their songs as a toolset, you could do some incredible pulls. Here on P99 you are somewhat more limited but with KoS eyes, several other monks, CotHs, DAs, and Pets you can still do some incredible pulls.

Being able to skip a 30-60min trash clear and then a 10 min rebuff/med break by having a team of skilled pullers is huge for a guild.