Quote:
Originally Posted by Maner
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Probably because p99 is supposed to be as it was during live... And no, anything of note is not restricted by how long content has been put. It refers to targets that require more than a single group. Otherwise feel free to go 10 man phinny and drusela as much as you like.
This game is based on the live version of EQ during kunark and now velious eras. None of that "raid" content was tuned specifically for 10-15 people and was done with so few until expansions later. EQ came before catering to casuals or the "but we want to experience everything" kids. You want to experience the raid content then you have to raid which requires people in this game.
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Key word is "supposed". Gms aren't working off the original blueprints for the server, along with being that P99 is in reality a beta server that is attempting to mimic classic mechanics from memory and from old forum posts dating back. Devs pick and choose what they want to implement for the most part. Whether or not EQ was tuned for it is debatable in four areas. One of which being, how closely does P99 mimic EQ classic, two, What knowledge we had and now have of game mechanics, three computer hardware differences which includes network connections, and how much you min/max.
I don't believe Everquest ever ventured into the realm of casual or hardcore. It is simply unforgiving with corpse runs, and it can take you time to level which most people only had 2 characters above the lvl 45 mark. Everquest I doubt was meant for hardcores or casuals. I recall one of the original devs of everquest saying that he never thought Everquest was going to be the success that it was, and given the era that it went live in, you wouldn't of catered to hardcore gamers.
Every game that has areas that are deemed "raids" requires people. Moot point.