Quote:
Originally Posted by Naethyn
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Weapon ratio is the deciding factor for aggro before level 37 (yaks) but, aggro is not purely based on weapon ratio. [FALSE:]]Higher damage hits will also generate more aggro. Damage for a hit is based on your Attack Rating (STR) vs the AC (level differences) of the defender. Higher Attack Rating will lead to higher damage on average and as a result more aggro.[Preceding claims are not true] When I posted drink booze earlier it was not without reason. Higher levels will also decrease the AC of the target. Distance from the mob also plays a factor. Being closer to the mob will result in being the mob's target more often.
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NO, melee threat is strictly based on potential damage, not actual damage. I gave threat formula earlier in thread, to repeat:
((weapon base damage) * 2) + (level based damage bonus) = (melee threat per swing).