
01-07-2011, 12:50 PM
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Fire Giant
Join Date: Dec 2010
Location: Kanada EH ?
Posts: 803
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Quote:
Originally Posted by nilbog
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Cool. What game would you consider harder than elementary level, mr. savage? The entire point is that games are no longer designed to be even medium difficulty. They are all easy to.. very easy.
The way I see it is an evolution of gaming within the past 20 years.
First Generation: Very hard - hard difficulty
Most arcade games, TMNT: 1, Solstice, Ninja Gaiden, Battletoads type games. No reliance on others for the most part. Games were death traps.
Second Generation: Medium difficulty
Ultima, Everquest, Dreamcast->ps2 ?. Possibly relying on others to make sure you do not die. Or other real players having the possibility of killing you.
Current Gaming: Easy, wow clones.
World of Warcraft, Everquest 2, Rift, LOTRO.. etc.. etc.. etc. No reliance on others unless you *want* it. You can solo your whole career if you'd prefer and create instances where loot can be duplicated for your very own.
The most recent game I've played that provided any sense of difficulty was Fallout: New Vegas, on hard setting, on Hardcore mode, with small limbs perk. It still wasn't hard. Maybe if I had to go loot my corpse it would have been more difficult.
I look for hard games to play, and play them on hard. There aren't many games made anymore that are hard, but I consider Everquest at least medium.
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Just because you have to put a ridiculous amount of time into Everquest, does not make it hard. Everquest was never hard, it was time consuming.
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