The root suggestion is dead on. As long as the Cleric roots and the rogue and warrior are doing their part in terms of keeping the right distance, it will never touch the rogue.
An alternative that hasn't been mentioned (I don't think), is to let the warrior beat on the mob for 5 seconds or so before the rogue jumps in. The warrior builds hate and the rogue will have a harder time catching up especially since the fights are short at low levels.
Still, Cleric roots and everybody does their job = warrior gets 100% of the agro.
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