Next up I got the Ry'Gorr Fort walls up.
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Then populated it with some buildings and added some trees along the eastern wastes. It doesn't have the same look as the fort ingame but I think by looking at it you get what it is supposed to represent.
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I am currently working on creating the portal circles for Iceclad, CS, etc. If you look at the continent map Thurgadin is actually situated in a little port on the northern edge of the island up against the mountains. I plan on trying to create a waterfall in that area to represent where those guys are hiding.