This sort of client/server mixup used to happen frequently (well, more than 5% of the time) with smithing combines that returned multiple different objects. You'll find that if you relog to force the client to sync with the server the items will be shown correctly in your inventory. It's been a long time since I had it happen tho, might be more than two years, I thought they had laid the bug to rest. Hopefully it can be traced and fixed fairly quickly.
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crabby old man playing 4000 year old goblin sim
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