MAX HIT from my logs:
Non-trueshot non-crit: 143
Since Trueshot should at best be double, and crit modifiers should be uniform that's the only max hit that matters IMO. Conceivably with my stats a 286 TS normal hit should be possible (my highest in log was 263).
Also, there was (is? haven't checked lately) some issue with worn haste not applying to regular bow attacks (spell haste did still apply) I was curious to see if BFG melee was plagued by this, but it appears not. Looking at the swing intervals for 2 minutes of consecutive attacks I'm seeing the appropriate delay for a 50 dly weapon at capped haste. So that's good news at least.
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