Quote:
Originally Posted by maskedmelon
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Blinded mobs attack the player with highest aggro within melee range. They will also follow their target. They only run around if initially blinded outside melee range of a player. If you want to 'park' a mob and move to something else then that is an ideal use of root (cc) ^^
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The problem isn't with FoL's design, but rather how unpredictable and buggy it can be.
For me the most notable case was when tanking a horse on sky island 4 with probably 25-30 people beating on it, it flew away blinded, even with everyone chasing and hitting it, it didn't stop until killed. Now I only use it on mobs that are immune to the effect or after a snare has landed.