Quote:
Originally Posted by Zeonick
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All good points. I joined the server about 2 years ago, and really enjoyed things how they were. I wasn't totally aware that the server was slowely approaching a more classic state, so the changes have been a little surprising as I once thought the setup was "stable" I can live with the changes!
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When I started in-game maps still worked in starter zones, you could create halfling Paladins and rangers, target rings displayed your target and con color, items displayed their cast time, etc.
The entire server has progressed greatly since its inception. Each one of these changes is a step closer to the classic era.
People tend to focus on the negatives though, the removal of things they liked. Plenty of things have been added/made more classic that benefit everyone that people tend to forget. Specialization for example was made a flat rate rather than a random % (because classic), as a result all mana users end up using less mana. DoTs all gained a tick duration based off a recent bug report empowering casters with DoTs. Instant clicky to refresh global cool down was a manual addition that wasn't in on the server originally. Among many other classic changes that people love and utilize every day.
I get that people see something they had get taken away, and get frustrated. But you lived with it just fine back in 2001, you'll do just fine now that you're 15 years older.