Quote:
Originally Posted by kaev
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Spell casting did NOT "reset" your melee swing delay, the mechanics were completely independent.
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That is the way things work now and worked post this patch:
http://everquest.allakhazam.com/hist...es-2001-1.html
January 9th, 2001 3:00 am
"Melee attack timers will no longer be reset when a SK, Paladin or Ranger casts a spell. Previously these classes had to wait a full attack delay after casting before they would attack via melee again."
:/