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Old 08-10-2015, 03:21 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Spell casting did NOT "reset" your melee swing delay, the mechanics were completely independent.
That is the way things work now and worked post this patch:

http://everquest.allakhazam.com/hist...es-2001-1.html

January 9th, 2001 3:00 am

"Melee attack timers will no longer be reset when a SK, Paladin or Ranger casts a spell. Previously these classes had to wait a full attack delay after casting before they would attack via melee again."

:/