Quote:
Originally Posted by nyclin
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because we are allowed to achieve non-classic framerates, falling damage is broken and insignificant
limit framerates to 60fps, reduce maximum client bandwidth, and introduce artificial packet loss for a true classic experience
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Excellent plan, I'm down with that. Let's make all the framerate exploiters splat properly when they drop into the Hole. (I keep my framerate at 40 because mouselook on this crummy client sucks enough on my rig without making it suck extra hard due to elevated framerate.)