So I'm curious how this is getting resolved? Because right now, on this server, all ground spawns function in an individual player's "instance of EQ". A ground spawn will be on your screen until someone picks it up. You can wait the typical respawn of the spawn and it will reappear as it should in your instance, OR you can camp out, and when you come back the spawn is right there for you to pick up.
I suppose there may be a way to code it to not allow spawns in the same location, but I'm unsure this would resolve the issue. I think the larger issue would need to be addressed first.
The Rogue epic has been plagued by this for some time, a typical 8 hour spawn an entire raid of 50 players could obtain by camping in and out to refresh its spawn in your "instance".
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