Quote:
Originally Posted by Estu
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What is DB and DI?
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They are the two values that determine the 20 possible values an NPC can hit for. If those values are very small (ie. a decaying skeleton) then rounding may cause there to be less than 20 discrete values.
The 20 values are DB + X * DI where X is an integer from 1 to 20.
For example, according the Steel Warrior archives which I trust more than my memory, Trakanon had a DB of 120 and a DI of 25. So, he could hit for the following values:
145, 170, 195, 220, 245, 270, 295, 320, 345, 370, 395, 420, 445, 470, 495, 520, 545, 570, 595, and 620
This is a perfect example of a mob to use defensive on, because that cuts the max hit from 620 to 370 by altering the damage formula to DB + (DI * X/2).