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Old 08-08-2015, 12:27 AM
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Sarnak

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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
srs question,

why do you think that a new pvp server would end up any different than the current pvp server after a year?

(this is not in RNF for a reason. if you dont have anything to contribute, don't post here)

<3
Sirks
Dear Sirken,

Thanks for asking! I am a "wipe it clean" nerd. When I say "wipe it clean," it's not because I want or expect the current Red server to actually be wiped. I understand that permanence (to the extent that permanence is possible) is a defining feature of Project 1999. So I don't expect Red to ever be wiped like VZTZ was.

Basically, when I say "wipe it clean," what I'm actually saying is I haven't played in two years because this experience hasn't appealed to me in a long time, and it wouldn't bother me if a wipe, which isn't going to happen, did happen. The reason I say "wipe it clean" instead of "new server plz" is because it always prompts morbidly-obese mom's basement trust fund virgins to self-identify in a panic over the security of their RMT'd pixels, which amuses me.

As for the question of why I think a new server would end up any differently, I don't think that. I think it would end up exactly the same, just as every iteration of VZTZ ended up exactly the same. The appeal for those of us who server hop every time there is a fresh server is because we enjoy every stage of the game that precedes that end stage.

The only thing that would prompt players to behave differently would be to remove the element of permanence. If you know that the endgame is permanent Velious, then half the server will join together in a single guild because they know that is the only way they will have access to Velious content. If the end game is three months of classic, three months of Kunark, three months of Velious, declare winners for Season 1, wipe, and then launch Season 2, people will behave differently.

You're less motivated to join a zerg to avoid being the victim content cock-blocking when you know that content is getting wiped in three months anyway. In this scenario, people can enjoy the PvP and competition rather than banding together to make competition impossible.

Rogean was on your stream the last time I caught it (this was a while ago) and said they were considering doing a cyclical server where, prior to a wipe, characters would be copied over to the live server so that you would still never lose your characters. I was cool with any idea that brought a new server closer to being reality, but I really think this stems from Rogean's reluctance to let go of the ethic of permanence. If such a server were launched, it would be a manastone RMT farm fest.

I much prefer that there be no character copies, so that items lose almost all of their RMT value. Let the morbidly-obese mom's basement trust fund virgins stay on the permanent servers where they belong. Let the ravening hordes of players who don't care about pixels have a server where competition, not pixel hoarding, is the main feature.

I once again encourage the staff to beta test one season of a non-permanent server. Disclaim upon log in that the server will be wiped after a pre-determined period of time and see if it gains an audience. If I'm wrong, and there's not a significant audience for a non-permanent server, then close it at the end of the beta period and I'll never bring it up again.
Last edited by wts; 08-08-2015 at 12:32 AM..