Thread: Game Mechanics: Archery Issue
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Old 12-29-2010, 12:29 PM
Akame Akame is offline
Sarnak

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Join Date: May 2010
Location: Atlanta, GA
Posts: 358
Default Archery Issue

On long pulls I generally bow down the incoming pull to begin aggro building because lets face it, taunt sucks on the warrior. The problem is some times/most or all of the time actually I freeze up once the mob is in melee range, and I have to sit down and stand back up and reattack before I can start swinging at the mob.

If I can explain it properly step by step...

On a 34 DE War -
Using a Runed Oak Bow & Class 2 wood point arrows from crafting.
I assist the puller then plink the incoming mob with 1 arrow, maybe two.
It enters melee range I turn attack on and hit taunt.
Nothing happens.
I turn attack off and back on.
Nothing happens.
I sit down, stand up, turn attack on, I start swinging at the mob.

Now I've certainly never cataloged this problem every time so I cannot without a doubt say it happens EVERY time but it happens often enough that I bet I could repeat the issue in front of a GM if asked. It just seems to not make the conversion from bow to weapons when the mob hits melee range and I turn auto attack on until I sit for some reason to clear ranged attacking and then stand up and attack.

I have experienced this problem in lower guk, upper guk and south karana.

Please let me know if you need any more information.
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Last edited by Akame; 12-29-2010 at 12:39 PM..
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