Further musings.
Typically you are not allowed to have more than 2 players past zone in when a mob spawns to contest it. This doesn't make as much sense for some of these.
IE - A guild could be clearing WToV and Dozekar spawns in EToV. They should be able to contest him if they are in a different wing. Likewise if a guild is farming HoT, and a NToV dragon spawns they should be able to contest it. The wings separate themselves pretty well.
Similarly a group could be in Arena and Tormax spawns, or a group could be farming Tormax mobs and Statue spawns.
Especially in the beginning when guilds are factioning, farming armor and questing. They shouldn't be blocked from these zones when mobs are due to spawn because a group of them are hanging out in a different part of the zone.
Velious won't be as simple as FTE I don't think.
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