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Old 07-29-2015, 10:46 AM
Samoht Samoht is offline
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Early warrior aggro is really based more on damage potential than anything else. Getting a good haste item and spamming kick on cooldown should be enough to keep aggro...

Except against bad DPS. That's really the most outlying problem in the early levels here. Monks that choose not to FD, rogues that choose not to evade, wizards that drop their biggest nuke on incoming.

It's almost as if they think they're playing World of Warcraft. Well, kids, this isn't WoW. This game is actually hard because EverQuest didn't give warrior tanks easy buttons like WoW did. Well, at least not until AA's and OoW disciplines, anyway. You have to show at least a little bit of situational awareness and not just go balls to the wall insane with DPS.

Yes, procing weapons can help, but they can be extremely unreliable until 150 or so DEX, so getting weapons that maximize damage potential like Staff of Battle, Wurmslayer, and Fist of Zek are really going to bet the best tanking weapons until 37 or even 46.

There is one exception, the Scorpikis Claw Impaler because poison procs are huge aggro. If you can stack some DEX on your gear, you should use two of those starting at level 30 and let us know if you see any difference.

But Brell help you if you rolled Barb, Ogre, Troll, Human, or Dark Elf.
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