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Old 07-28-2015, 06:14 PM
bktroost bktroost is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
why cant we just slaughter them as a zerg so this doesnt take forever

if we are concerned about zone crashes we limit how many from each guild can come but within reason ( so one guild doesnt send any clerics and only like a couple necros etc )

We can have each guild 'roll' and we start picking the tradable stuff where the no drop stuff is forced to be /random'd ( none of it is that amazing ) with those in zone

Guilds can have people camp toons out early if loot is major concern for no drops

but Belt, Knuckles, Mace, Bow etc are all tradable
I'm fine with that too. If you have 11 guilds attending that means each guild can safely send... 15 people? Just say each guild gets two groups and we zerg it?[Tue Jul 28 16:06:24 2015] Players on EverQuest:
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