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Old 07-24-2015, 04:01 PM
Teppler Teppler is offline
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Join Date: Jun 2012
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Originally Posted by pharmakos [You must be logged in to view images. Log in or Register.]
i don't understand how this debate has gone on for 13 pages. iksar is obviously better in a min/max sense. whether or not that matters to you is up to you, but to say that iksar regen doesn't matter in a numbers sense is just insanity.
It matters but the question is if it matters a lot or it matters a little.

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You have a very poor understanding of emotions.
He's right. You have a poor habit of being condescending. It's not conducive to a good discussion.

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This type of binary thinking is why you don't get it, and suggests that you didn't roll an iksar and are attempting to rationalize your sub-optimal choice. You're pretending like the only way regen would matter is if it enabled you to camp some item that would be impossible without it, and ignoring the fact that it makes everything you do safer, faster, and easier. Don't try and say that things are already safe, fast, and easy, either. I used relative terms which don't depend on whether or not you're content without bonus regen.

There's nothing wrong with not picking the best race. There's no shame in picking aesthetics over stats if you just own it, but trying to convince yourself that regen doesn't matter by pretending its advantages are trivial in order to make yourself feel better about it is embarrassing.
Looking at things in an abstract sense is great and all but there comes a certain point where you have to be able to apply your theoretics to real situations.

A perfectly good question is to ask what an Iksar necro can do vs another necro. I challenge that you are not digging deep enough to understand.

I challenge that it does not necessarily make things faster, safer and easier in every situation and in most cases that it does, it is extremely marginal.

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The use in regen items is that you don't have to waste time in clicking heal items and you don't need targets to click heal items, increasing twitch efficiency or damage efficiency. I'm fairly sure the soul well staff blocks Splurt (our most efficient DoT) also.
How often are you playing necro where you don't have any spare time anywhere?

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The DPS from life drains help but they aren't efficient. Their resistance is a factor but most any mob a Necro will be soloing, will not be resistant enough to warrant sacrificing half the efficiency for the more reliable spell landing.
If you're soloing mobs around level 50, resists are a factor. I'd say if you're doing a camp where racial hp is a factor, mob resists are also likely to be a factor. Deflux is also really fast too which is a cool situational tool. I've had many group situations where I've had too much mana and nuking things down with Deflux was useful.

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It does have to constantly tick down. That's how the spell works. If it doesn't you're clicking it off, losing mana regen, and wasting time rememing and recasting the spell. Again, inefficient and tedious.
It's extra work to do but I don't believe it to hinder anything realistically.

I'd like to see the necro play who doesn't have 2 seconds to play around with putting demi lich on and off. If he's that busy with his necro, I'd like to see what he's doing.

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See above about resistances, almost never solo are there resistant mobs that make the efficiency of a life drain greater than a resistable DoT. In high end group locations, like Velious or Juggs in Sebilis, mobs generally live long enough for 1-2min DoTs unless you have charmed pets. It would depend on the group makeup I think.
IMO if you're not playing around with undeads, you might as well play another class. Without something to charm you are half the class you could be with the monster pet dps.

In your example with velious or juggs in seb it should be noted that this only matters if you're not talking about a maxed out necro which has access to lifetap clickies. Even without lifetap clickies, a non iksar necro only has to tap once every couple fights. I don't believe that to be game changing. The reason I bring up clickies is because a lot of people are discussing this from a min-max perspective. So if we are talking about a maxed out necro we have to include free lifetaps.

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Good point on solo Necro charming. A better example would've been fear kiting or root rotting where you are using DoTs exclusively.
I'd argue what useful camps are out there for a necro to fear kite or root rot that will challenge your necro.