Quote:
Originally Posted by Aadill
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That's some good infoz! As I said I don't remember FK having the ability to miss or not. Looks to me like it did, and as such should be changed.
Melee damage, in general, still needs to be looked at though. Damage distribution is not quite classic (
Kunark Beta: Mechanics Forum - Melee Damage Thread) The 1st graph in that post is from kunark era. Second graph is a smaller data sample, but still somewhat telling. I think if melee damage were fixed to be more classic then everyone's damage would go down a little. I'm still working on a sample size near what that guy did in kunark. Its not so easy since there seems to be a completely different damage table for both fear and sky (
Another post, same thread) on live p99 right now. Doesn't help that work has been crazy busy! I need more data and on similar mobs so the testing is done in a vacuum. I pretty much just need more hate runs. Seems to be the best place to do these sorta parses.
Timzilla: Don't go hating on Aadill's research for not being perfectly classic. The vast majority of EQ's combat system stayed the same for a very long time. I'd wager that, in regards to FK miss rates, his links were just as valid in 1999-2001 as they were in 2003-2005.