lol this thread...
There's nothing wrong with Enstill, it's just Root with a longer duration for more mana. What's wrong is using a mana expensive root on high blue mobs, i.e. mobs with a good chance to resist/break. Using spells with DD damage compounds the error by giving an extra chance to break (at a bonus to the resist iirc.) With the streaky RNG here you will go oom and then you will zone or die. Congrats OP, your relentless "but it's not my fault!" wailing has made you the RnF poster-child for that particular bit of EQ game knowledge/skill.
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crabby old man playing 4000 year old goblin sim
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