Quote:
Originally Posted by Cecily
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I'm genuinely curious how the super good SKs play differently. Being a good tank in a group scenario is about target selection and positioning. It has nothing to do with skill sets and it's equally relevant to warriors and knights. And actually does require quite a bit of focus and thinking.
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Splitting, non-DMG aggroing mezzed targets to save enchanters, snap aggro on adds/charm breaks/mobs as soon as they hit camp (reaction time being the "skill" part), healing self with lifetaps, HT used as a high aggro ability (like an SK Mallet dump), snare to prevent runners, positioning mobs properly.
Those would be the things I look for on a raiding SK.