Quote:
Originally Posted by Pumped
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i think that happened once in 4 years so no, zerging wins the loot
soe solved that problem easily
with instances
ikkinz, inkukta and tacvi were the first, but every game followed after because instances ROCK.
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Plane of Time was the first. Instances were and always will be terrible in EQ. It works in some other games but they are developed much differently and do not have the same fundamental social aspect requirement early EQ did. Apples to Avocados imo.