Yes, tailoring's a hard one. There's some traveling involved.
The game's #1 source for spider silks are the crag spiders in EK. They rarely drop less than three silks at a time (4-6 is usual in my experience). Once you get to raw/cured silk stages, you can go there or try to buy silks off people hunting there.
For wood elf cultural tailoring, there's even more traveling. Oak bark for oak bark tannin is a plentiful ground spawn in Butcherblock Mountains. Sabertooth tiger hides seem to drop more often from the higher level sabertooths in LOIO, so you can collect those while leveling around the windmill area. Morning dew for any mithril parts drops from brownies in LFay or can be foraged in GFay.
Halfling cultural tailoring is similar, only using brute hides (Warsliks Woods has caves full of brutes as well as lower level brutes who rove the zone) and misty acorns (forage and ground spawn in Misty Thicket). Luckily for them, they can use normal studs and steel bonings.
Both of these do require fairly high smithing skill to make the special sewing kits.
Quote:
Originally Posted by DeadlyReza
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True, but if you are ally or kindly in some cities it could cut your prices in half!
I should really be doing this on all my chars... its like the easiest way to get perma crack...
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