Thread: King Tormax
View Single Post
  #2  
Old 07-14-2015, 10:02 PM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
[B]
2. He is hitting at the high end of his spectrum WAY too much. Either his ATK is ridiculous (which I couldn't debuff because of issue #1) or AC is just not factoring in, because tanks were seeing max a LOT.

Against a level 60 Warrior (Defensive) his max hit is 437 (600 undefensive). This is the tanking summary for a tank during his entire defensive life.

Tanking summary for: Kinsen --- Total damage: 156523 --- Avg hit: 414 --- Swings: 594 --- Defended: 89 (15%) --- Hit: 378 (63.6%) --- Missed: 127 (21.4%) --- Accuracy: 74.9% --- Dodged: 21 (4%) --- Parried: 38 (6.4%) --- Blocked: 0 (0%) --- Riposted: 29 (5.2%) --- Absorbed: 1 (0.2%)

He is averaging 414, with a max of 437. This is somewhat skewed via a minute or so of undisciplined tanking, but he is still hitting at the max end of the spectrum far too often.

A breakdown of the hits. As we all know, mobs have a range of 20 values which they can hit a player for. NEARLY 40% of these were max hits, over 50% were hits in the top 5 values:

[You must be logged in to view images. Log in or Register.]

39% of all connecting hits were MAX hits
54% were the 1-5th hits
17% were the 6-10th hits
16% were the 11-15th hits
13% were the 16-20th hits

Granted, this is without Velious raid gear, but the spread doesn't seem as even as it should be for a well geared warrior. I'm not as concerned with Tormax, as he is relatively easy in the grand scheme of things. But mobs with much higher max hits (Vyemm/AoW) will be hitting with this same spread of hits, likely even more skewed towards the high end of the range.

Discuss.
I'd argue that this is still too low based on Fazlazen's log from Avatar of War (although it's a small sample size):

43 hits
24 - DI 10
3 - DI 9
4 - DI 8

56% max
72% DI 8-10

That log was also from Luclin expansion with Combat Agility and Mitigation.