Quote:
Originally Posted by Kergan
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Expanding the level range essentially is asking for more easy cannon fodder for the top end on a very top heavy server. It isn't adding more meaningful or competitive PVP. The reason people plug and avoid PVP is really simple - it sucks to die in EverQuest. It's the same reason people gate/run from a mob even if they still have a chance to win when the risk gets too great.
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You aren't seriously defending plugging, are you? Yes, it sucks to die. But not being able to PvP on a PvP server? That's worse.