Quote:
Originally Posted by Deckk
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I'm not playing a Mage, and I'm not sure if I will or not at any point... But a question on chain summoning: isn't it a bit... Expensive, especially at low levels? How the heck would you negate that cost?
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So, at higher levels it's much more worth it to chain summon. The reason is that healing your pet during a fight isn't very helpful at all and mana efficient (not saying it's ever mana efficient).
Example:
Level 54 ish mage in CoM. Soloing the second level is possible, but due to the NPCs dps, you need a tanking type pet to soak up the damage. Use either Air or Earth (preferably Earth) as the pet and DS/Burnout3 it.
Chain summon them.
The problem with Air is multiple mobs. If you happen to get 2 or 3 mobs, the survivability goes WAY down with an Air pet. However if you are lucky and get mobs solo, Air isn't too bad.
Please check out mitigation between Air/Earth and water (51, 53 and 54 pets). Water takes damage....and a lot of it. Air and Earth (Monk/Warrior pets) take less damage over all. However like any Monk, you get a couple mobs and you'll see a difference on how much damage is taken.
Finished with example...
Lower levels it's better to just summon either a fire pet or Water/Air/Earth and DS it. 49 and below pets are all the same with small differences (damage output/Health), but 51+ pets; the mechanics change quite a bit.