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Originally Posted by Ele
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Protip: your group only needs one shrine key.
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Not originally - everyone needed a key.
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If we made the quest mobs killable, a single guild would have uncontested access to western wastes, temple of veeshan, etc for the respawn duration of that mob (Several hours at minimum I believe). That would be bad
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Pretty sure his respawn should be 30 minutes or less, it definitely wasn't hours.