Thread: Chardok
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Old 06-27-2015, 10:46 AM
Tuljin Tuljin is offline
Fire Giant


Join Date: May 2011
Posts: 636
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
at this point it's basically a cash and RMT farm and nothing more.
This is exactly right. The last wave of RMT bans kicked out SO MANY Chardok trolls that the operation was disrupted for a while (and I was actually laughing out loud about it)

I've gotten a shakedown by a GM before because a friend and I were semi AFK in West Freeport and we were accused of two boxing we suspect because we have similar IPs due to our close geographic locations. I was AFK and I come back to a GM waiting around for me to "show up"

Funny thing is, we were both geared to the teeth.....Wizard and Druid. And level 60. Not exactly a two-box duo and I'm sure the server would agree. We farmed SO much with our Wiz/Druid duo two-boxing that we managed to buy an Insignia Protector, Robe of the Spring, Hiero Cloaks, etcetcetc (rofl) We got a shakedown and had to do funny two-box trials from a GM that were inconvenient and seemed a bit excessive. We were compliant, passed the tests, and we still laugh about it to this day.

The point is - there is plainly RMT at Chardok. So much RMT policing would be alleviated with a hard ban. A ban takes 0 coding time, 0 debug time, 0 resources. It takes a simple post from a GM on the front page of the P99 website.


Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
All future alts were created purely for raid purposes, so the road to 60 is irrelevant to me on them.
This is a major part of why the "raid scene" is such a trainwreck. (Sorry to you point this out Daldaen lol) A little Chardok AOE history for all the nubs to P99...

Chardok AOE "became a thing" when TMO starting doing AOE groups to level their alts to park at every single raid target in order to keep a stranglehold on all "raid" content on the server. As we all know, TMO screwed the "raid scene" on this server irreparably to the point where we had to make the ridiculous C/R raid classes (the only difference between C and R at this point is the VP key which was only controlled through the Trak Tooth bottleneck that TMO had for years - there's enough VP keyed toons for 5 guilds to have access. NToV will be interesting) They now have been booed off the server and had to run away to Red. These AOE groups were /role or /anon and exclusive. People got hip to the idea and it started to happen infrequently but it was never a machine like it is today.

When did it become a machine? The beginning of 2014 when the C/R raid divisions were established. Coincidence? I think not. Everybody wanted to start leveling their alts

Nubs should not be fooled thinking its a benefit to them to have the option of leveling their toon easily instead of going out and getting denied groups when they LFG (really you have to put your own groups together if you have a "not desired grouping class", but thats neither here nor there.) EQ is the time vampire king of MMOs, its not supposed to be easy to get to 60. Its also supposed to be "hard." Go play Guild Wars 2 or something if you dont want to grind and spend some time actually playing the game.

The only people who can afford to pay 2k a pull are RMTers or people on their 9th alt. There's no way you can even make enough money to level your toon if you haven't farmed with a level 60 shaman or enchanter. There's no way you can make enough money to powerlevel with AOE from porting either. Not only is Chardok rife with RMT, but it also tanked the monetary value of several items including Stave of Shielding and Sarnak Battle Shield. The price tanked to 10-15% of what it used to be. Also, you now see scrubs walking around with Insignia Protectors that didn't have to kill anything tough to farm plat to buy it, you can just sit at Chardok zone and click your PBAOE for 30+ hours to make enough to buy one.

Do not be fooled nubs. AOE does not benefit the players that complain about the "raid scene" being too crowded and unfair. People who can't actually get their Wizards and Mages to 60 having an easy shot at making it to 60 is nowhere near enough of an excuse to justify an activity that has disproportionately inflated the high level population of the server. Chardok AOE trivializes the tough road to 60 and gives everyone and their cousin a Wizard alt to park at "raid" targets or a Mage to park at each and every single "raid" boss to CoTH. It benefits those who have had a stranglehold on "raid" content for years (the same small circle of players)

C/R will disappear and everyone is going to start crying again and wish that people weren't cranking toons to 60 in Chardok AOE for damn near two years.

Quote:
Originally Posted by Morbo the Annihilator [You must be logged in to view images. Log in or Register.]
we'll be wondering why it's so hard to acquire our quest gems, because there will be several thousand level 60s all fighting for a relatively narrow flow of quest pieces.

Chardok is responsible for a significant percentage of level 60s that will be clogging up the top end for a very long time.
Does anybody have a number of about how many 60s were on each server when Velious dropped in classic? I'm sure its a fraction of P99. Just like with the Seb and HS keys at Velious launch, getting keys in Velious for the first bit is going to be a shitshow because there are....how many level 60s that are going to have to kill the same dragon? Seb and HS keys were permacamped for months by TMO and they deliberately blocked everyone from getting one for months. Comically enough, HS remained a ghost town for a long time (and still really is considering server population) because nub.

FYI people on this server not only get pleasure from hoarding items for themselves, they also take pleasure in -making sure other people don't get them- How many players have 5 or 6 level 60 toons that have to key past Skyshrine? Not only do they want them for themselves and their buddies, they want the casual scum to not have them at all. Chardok AOE is not doing scrubs a favor at all.

Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
I feel like chardok is the way people level characters that they have no desire to truly play.
EQ is not for Call of Duty fanboys who buy the new piece of shit iteration of a game they crank out every year like Madden. Anybody who never played classic EQ but has only played the latest expansions of WoW or Guild Wars will experience a real "difficulty" shell shock (or timesink shell shock, depending on your argument)

EQ is a grind. It was designed to be a grind. It was designed to be hard to get to 60, and some classes are simply more difficult to get to 60 than others. In fact, level 60 really isn't supposed to be for everybody. If you're not good enough to make it to 60 on your own without Chardok AOE, you really shouldn't even get there.