Thread: Chardok
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  #70  
Old 06-26-2015, 07:03 PM
Ravager Ravager is offline
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Join Date: Dec 2011
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
In all seriousness, I don't understand how this isn't considered zone disruption.

I don't have a dog in this fight (at least, not now---if Chardok AOE continues after the zone revamp then I will), but this 24/7 AE grping has monopolized the zone. You literally have to time your movement through the zone around their pulling if you don't want to die. You literally have to play in an area that won't be pathed back over when they wipe (even a good Chardok AE setup wipes about 1 in 3 times).

The only reason, I hope, it is allowed to go on is that there isn't much reason to go to the zone right now (monk pipe, herbalist, couple of decent random drops) in the areas affected by the AE grp.

This isn't really an effort to debate the issue as much as it is to ask a question to the devs: When Chardok revamp is made will AE grping be allowed to continue?

I grouped there before the AE exploits and it was fun, until the day I got trained by AE exploits. Now I don't go there, though I'd like to, but dealing with the asshats there is not worth the time and energy. They should just nerf it already. It's pretty stupid that for years one of the 3 high level dungeons has been allowed to be monopolized by exploiters and RMTers. This close to Velious though, it doesn't really matter anymore.
Last edited by Ravager; 06-26-2015 at 07:06 PM..