Quote:
Originally Posted by Sponge
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Taunt, if successful, puts you at the top of the aggro list ahead of the second person by 1 aggro point. Once you are on top of the list, the only way in classic to keep building aggro is to continue to do damage, procs, and other abilities like kick/disarm/whatever (if disarm wasn't broken...). Taunt does almost nothing if you're already at the top of the aggro list, it is not a good way to build aggro. Try and save it to use immediately when you lose aggro. It also fails.. a lot.. and in classic there are no failure messages.
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This is not the way I remember taunt working in classic. It was not snap agro and is not snap agro here. Taunt adds threat (i.e. builds threat), this is the reason you taunt 2-4 times before breaking mez.
If I am wrong please elaborate...