I'd like to hear more evidence on that.
On regular run of the mill things, this is fine.
But on raid mobs and mobs designed to have high regen like Cazel this is game breaking if wrong. I'd think there would be a mention of disease DoT to prevent mob regen in some raid guides or shaman/SK/Necro guides.
Cause certain raid mobs have 1000+ HP Regen. You're talking about Disease Cloud being able to deliver effectively 150DPS+ by inhibiting regen on mobs, that's more than top geared Rogues.
PCs I can buy. NPCs I'm skeptical on.
|