Thread: Game Mechanics: fix charm
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  #46  
Old 02-10-2010, 10:27 PM
TheDudeAbides TheDudeAbides is offline
Kobold

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Join Date: Dec 2009
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Quote:
Originally Posted by Finawin [You must be logged in to view images. Log in or Register.]
The entire discussion was easily rehashed a good 5 times and you neglected to take note of it, despite the crowd reiterating it several times as well. You don't want to hear it.

I'm not about to do so here so you can similarly ignore logic because your precious OP ability to kill everything solo is possibly threatened.

Charm from the beginning to end is not working right.
You think it is.
Devs are aware that it does not.

That's really the bottom line.
I don't think charm is "working right" whatever that means anyways. I'd like to see adjustments made but why completely destroy it's viability?

I think it's hilarious that a mage is complaining about classes "Precious OP ability to kill anything solo". That's real fresh.

Dabamf I understand where you're coming from, but at the same time I dont think charm should be broken again because it was broken in classic. Adjusted? Absolutely. Broken again to retain that "classic feel"? Mm not so much