Thread: Archery
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Old 06-19-2015, 12:27 PM
Tremonte Tremonte is offline
Large Rat


Join Date: May 2015
Posts: 6
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The way it worked on Live, arrow damage is additive to bow damage, divided by delay for ratio, quiver haste stacks with spell/worn haste, and double damage is calculated at the time the shot is fired, pending the NPC no movement, no root check passes. Having an odd number for double damage isn't a bug. It's due to decimal rounding. If you did 222.7 damage, it displays as 223, etc.

Pre-AA's, archery is lackluster and mostly a utility for pulling and the occasional solo expedition. Trueshot is great on a burn, but you want to ignore ratio, and go for the highest base damage bow when you use it.

Sadly, I don't think we will see rangers come to their full potential with a bow on this server without Endless Quiver and Archery Mastery.